Posts tagged ‘screenwriting advice’

April 24, 2012

7 Screenwriting Paradigms

Dave Herman has written a useful article about some of the most commonly used screenwriting paradigms (e.g. Blake Snyder’s 15 beats, three act structure) and how they can both help and hinder writers. Dave writes:

In a recent episode of the On The Page screenwriting podcast, screenwriter Irving Belateche related how he changed his attitude to what he calls ‘screenwriting paradigms’ and the dramatic improvement this had on his writing. The essence of his story seems to me to encapsulate everything that’s good and bad about screenwriting templates: He discovered that he could write much more freely and creatively if he only started checking for plot points, sequence breaks, act breaks and the like, afterhe’d finished writing the story. He found that too much ‘thinking about the writing’ too soon, detracted from his ability to create.

I don’t believe there are any rules about whether it’s better to check for plot points before, during or after writing an outline or even a first draft. But I think it’s wise to be aware of the essential difference between a creative and an analytical mindset.

February 17, 2012

John Truby on Story

Inktip recently interviewed John Truby, one of the most highly respected and sought-out screenwriting instructors / script consultants in the business. Here’s what they talked about:

Question: What questions should a writer ask him or herself prior to crafting their story?

John Truby: Most writers can’t tell at the premise stage whether they’ve got a good story because they don’t have the training to see the deep structural problems in the idea before writing it as a script.
The extraordinary fact is 99% of writers fail at the premise. This is the great unknown gatekeeper that keeps most writers from being successful. If you screw up the premise, nothing you do later in the writing process will make any difference. The game’s already over.

The biggest mistakes writers make at the premise:

1. The idea is not original.
2. The idea doesn’t have a clear desire line for the hero that extends throughout the story.
3. The idea doesn’t have a strong main opponent.

November 8, 2011

In a Rom-Com, Less Dialogue is More Emotion

Billy Mernit of Living the Romantic Comedy recently wrote about the following truism: “The less said, the more felt.” Mernit writes:

An ongoing issue with the romantic comedy spec scripts I read is that they talk too much.

By “they” I mean the characters (i.e. the writers), which is surprising. Given that we’re living in the reign of Twitter, seeing as how we all have less time to take in information, why is that screenwriters still seem to think that romantic comedy = two people sitting or standing around talking, for page after page?

It’s axiomatic that in comedy, fast is funny. And brevity being the soul of wit, the alert rom-com writer ought to be able to cut to the gag, pronto. In this regard, I’ve often cited the opening of Richard Curtis’s Four Weddings and a Funeral as a model, a paradigm of great romantic comedy dialogue.

September 22, 2011

What Not to Do in Your First 5 Pages

This article from MovieBytes.com gives some simple, practical advice for how not to give away your inexperience in the first few pages of your writing, the pages that every reader is going to judge you on and possibly not read past. Take a look:

Five pages.  That’s what you get. You spend six months on that spec screenplay and the reader at the agency-manager-prodco-contest is giving five lousy pages before he makes a judgement.

It’s an outrage! Blame it on Attention-Deficit-Disorder, the Twitterverse, the 24/7 news cycle…but guess what?

A good reader can recognize a poorly written script within five pages or less. Sometimes it can be seen on Page 1.

Here are a couple of traps to avoid:

  1. BE AN ADVERB & ADJECTIVE HATER

    “The Chow Chow sadly waddles up the plush scarlet-carpeted, serpentine-twisting rug, woefully stopping under the plumb Ming Dynasty vase, dumbly lifting his hind leg…”

    You’re writing a screenplay, not the Great American novel. That means not killing the reader with purple prose. Just because you can write effective adjectives and adverbs doesn’t mean you should. When it comes to pumping up screen direction, ask yourself: Do I need it?

September 1, 2011

Are You Sure it’s on the Page?

Here’s a great article by Craig Kellerman about making your ideas actually get on to the page in a way that a reader can pick up on:

The mind is a funny thing. Sometimes what we perceive to be true is not true. This happens often with screenwriting when writers think that there’s something on the page that isn’t on the page. This malady is not reserved for wannabes. It happens with pros–a lot.

Recently, I was working with a writer who was adapting a classic novel into a screenplay. The project was being supported by the art division of a major studio. One of the characters, a key one in fact, (in the novel) had always been a bitch. Not just an ordinary bitch, but a real bitch–we’re talking Joan Crawford, Leona Helmsley.

After the first notes meeting, the studio (typically) wanted the writer to “soften” this character. Dutifully, the writer acquiesced–too much. Studio pressure can be formidable.

August 25, 2011

Quote of the Day: Curt Franklin

Not using dialogue can give a character an extra layer of personality. Think about the people in your life and their body language, the quirks they have and how it helps define what you think of them. One defeated shrug can speak to a character’s entire philosophy of life… You’ve got the power to make your actors do anything you want, so use the hell out of that imagination.

August 22, 2011

Because Robert McKee Said So: Notes from the Master

I recently participated in a free teleconference put on by the ISA with the legend himself, Robert McKee. Robert had a proliferation of valuable advice to dispense over the hour-long Q&A session, and I did my best to take notes on what I found to be his most interesting points. Here are some highlights:

  • Robert was repeatedly annoyed by questions about the “biggest” mistakes or the “best” way to do something because he doesn’t believe in pre-packaged writing tools. (However, he did indulge the group with some examples of “big” mistakes, “better” ways, etc.)
  • One major mistake that beginning writers tend to make is being impatient. Don’t put an explosion on the first page and then go back and explain what happened in subsequent pages. It’s sloppy storytelling and experienced readers won’t be impressed. Take the time to establish your characters and your world in a beautiful way.
  • On the topic of mixing genres, Robert said that mixing genres can help dimensionalize characters – if all they do is fall in love, they’re not going to be an interesting character. We also mix genres to try to create a film that hasn’t been seen before. Everything has been done – no one is going to invent an entirely new genre. Robert thinks that innovative films of the future will come from writers merging genres.
    read more »

August 5, 2011

Finding Your Main Character’s Arc

James Hull has written a great article on Screenplay.com about how to figure out your main character’s arc. In most cases, if your main character doesn’t have an arc, you don’t have a compelling story. Needless to say, this article is an important one to read:

Many a story begins with a great character. That flash of inspiration that says I have to write a story about this person. Yet, so many stories stall out just short of that all-important finish line. Why is that?

The answer can often be traced to misplaced focus. So much attention is placed on fleshing out the character and providing them with greater and greater sources of escalating conflict, that the basic logic of their actual arc breaks down. In fact, sometimes it’s not even there at all.

There is a simple dynamic that exists within all Main Characters, defined by the chasm between a problem and a solution.

June 10, 2011

Writing the R-Rated Comedy – Part 1

Keith Giglio led a great session at last weekend’s Great American Pitchfest on R-rated comedies. At the top of the session, Keith pointed out that comedies are the easiest sells in Hollywood – they don’t require A-list talent (in fact, they tend to make stars), they’re cheap to shoot, easy to market, and they make a lot of money. As Keith put it, comedies are “the quickest way to Oz.”

At their core, R-comedies are about primal human urges – love, sex, hate, success. R-comedy is the only genre in which “a guy wants to get laid” is a perfectly acceptable hero’s journey (40 Year Old Virgin). Usually in the end R-rated comedies come down to something deeper, but the ending is still always going to be about something innate to human nature, something any audience member should be able to connect to.

As with any kind of film, Keith underscored how important it is to know your genre. If you want to write comedy, study comedy. Study what’s out there now and where the things that are out there now came from. As with most Hollywood films, the trick is to be uniquely familiar with your concept, said Keith. You want to have an idea that sounds like something that has already worked because it has some universal quality to it. But the idea has to have something new to give.

May 2, 2011

10 Writing Tips from the Great Billy Wilder

Scott Myers of GoIntotheStory.com recently posted this list of ten writing tips passed down by the amazing Billy Wilder. Wilder was the scribe behind such classics as Some Like it Hot, The Apartment, The Seven Year Itch, Sabrina, and Double Indemnity, to name a few. Wilder’s gravestone reads “I’m a writer, but then nobody’s perfect.”

1. Grab ‘em by the throat and never let go.

2. Develop a clean line of action for your leading character.

3.The more subtle and elegant you are in hiding your plot points, the better you are as a writer.

4. If you have a problem with the third act, the real problem is in the first act.

5. Tip from Ernst Lubitsch: Let the audience add up two plus two. They’ll love you forever.

6. The audience is fickle. Know where you’re going.

7. In doing voice-overs, be careful not to describe what the audience already sees. Add to what they are seeing.

8. The event that occurs at the second act curtain triggers the end of the movie.

9. The 3rd act must build, build, build in tempo until the last event, and then…

10. …that’s it. Don’t hang around.

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